A downloadable game for Windows, macOS, and Linux

2D Shooter Project Details

  • Created for Educational Purposes (MSU CAS 117)
  • First ever time making a 2D game with Unity! This was an invaluable lesson for learning how to design UI, Scenes, and character assets!
  • It took around 2 days from the tutorial to the final release to finish
  • Released a day one patch adding in a 4th level, new music, new cutscene, UI tweaks, and a new enemy design! (2/13/2024)

Modifications

  • Quality of Life: Revamped UI and Menus styled in the fashion of Elder Scrolls
  • Technical: Complete Soundscape, Soundtrack and texture overhaul from a wide variety of sources credited below
  • "Story": Added intro cutscene as well as split fate cutscene ending, one for good and one for bad
  • Levels: Added boss fight/challenge arena as the final stage as well as a bonus horde mode survival level
  • Animation: Retextured and animated sprites from the Elder Scrolls Arena and Elder Scrolls Daggerfall as character models
  • Booby Traps:  Explosive barrels added for extra challenge in certain levels 

Full Credits

  • Brian Winn and CAS 117 Team(Scripting, tutorial, framework, and assets) 
  • Luxerus for the YoutTube coverage
  • Bethesda Game Studios (music, cutscenes/videos, art assets, and Elder Scrolls IP)
  • OpenAI DALLE 2 
  • Howard Shore 
  • Photopea, Davinci Resolve 18, Piskel,  Y2Meta, MS Visual Studio, MS Clipchamp and Unity (Workflow Apps) 
  • Unofficial Elder Scrolls Pages: (2D sprites from Arena and Daggerfall) 
  • Itch.io Creators Pixivan and Elisha 
  • Dark Castle/Fortress Pixel Art-ElvGames 
  • Mordor Background Pixel art by R4ft3l
  • Taleworlds Interactives
  • Nexus Mods
  • Activision/Treyarch: Use of Veteran Difficulty Icon from Call of Duty World at War
  • FontSquirrel: Use of Kingsthings Petrock font provided by the website
  • Freepik- PNG Scroll image used for UI background

Cutscene Footage (All created by Bethesda Game Studios, cut into clips and used in-game by me) 

Music Tracks in Order of Appearance

Sound Clips in Order of Appearance (cut into clips and used in-game by me)

Sprites (All turned from GIFS into usable Unity sprites by myself on Piskel)

Background and Backdrop Templates

Misc. Assets Used

Download

Download
Windows Build 146 MB
Download
MacOS Build 144 MB
Download
WebGL Build (Browser) 125 MB

Install instructions

1. Download respective build for the system

2. Unzip in files with application like 7Zip, WinRAR, or built-in utility

3. Launch from .exe

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